Jack Garden, Super Smash Bros. Melee's History

CaptainJack tells Melee's early time and his revenge

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Beginning of Melee in Japan

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Picture from Google


Eh Yo, CaptainJack! Hey everyone, this is CaptainJack (@CaptainJackSSB4) here! 

Today, I'm going to talk about "Beginning of Melee in Japan". This is a true beginning of Smash history, which will leed it as it is today's incredible growth.

So let's get started!


Japanese Smash scene has smoothly switched to the next generation

Despite of our love to Smash 64 and consistent growth of its community, we smoothly switched the game we play, to Super Smsh Bros. Melee from the day of its release.

I think not many in Melee's community still remember or have played Smash 64, though, actually Melee was release only less than 3 years after Smash 64's release in every region, according to the picture and table from Wikipedia

Now that I think of the past time, it really is strange that we barely played Smash 64 during 2 years and half, and I feel that we truly had a dense time with Smash 64.



Super Smash Bros.

January 21, 1999 (JP)
April 26, 1999 (NA)
November 19, 1999 (EU)

Super Smash Bros. Melee

November 21, 2001 (JP)
December 3, 2001 (NA)
May 24, 2002 (EU)
May 31, 2002 (AUS)

Super Smash Bros. Brawl

January 31, 2008 (JP)
March 9, 2008 (NA)
June 26, 2008 (AUS)
June 27, 2008 (EU)

Super Smash Bros. for Nintendo

September 13, 2014 (JP)
October 3, 2014 (NA)
October 3, 2014 (EU)
October 4, 2014 (AUS)

Super Smash Bros. for Wii U

November 21, 2014 (NA)
November 28, 2014 (EU)
November 29, 2014 (AUS)
December 6, 2014 (JP)

Table and picture from Wikipedia


When Melee came out on November 21st 2001 in Japan, I was 16 years old and second-year student in high school. I wasn't 14 year-old junior-high-school student anymore, so I had more freedom than the time of Smash 64's release.

As I was already committed in Smsah since Smash 64, I didn't belong to any club in high school. In stead of being a member in any club, I chose to be a member of Smash community outside of school. And I went to off-kai (offline-meeting in Japanese) or just hold it by myself weekly or bi-weekly. It didn't change when we switched to Melee from Smash 64. 

However, I felt a community growing much faster than Smash 64. It must have been occured along with the social penetration of Internet, Nintendo's official events, and just the long periode we accumulated in the community since Smash 64.


I cannot remind of everything from this periode as it was just a beginning of competitive Smash, so I'd like to continue the story to the memorial meeting with important personalities of early Japanese Melee community. Such as, as you may already know, IKKI, Masashi and Kounotori in the next article.